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- Category: Digital Placemaking
- Equitable places: digital technology for feminist urban design
- Digital technologies for accessibility and place management: interview with Wiltshire Council
- Connecting rural communities to bridge digital divides
- Interview with Dr Amy Frost: heritage, communities and technology
- Digital placemaking: enhancing physical activity for health and wellbeing
- Increasing accessibility of cultural organisations: All In digital membership system
- Connected Places: a clarion call for community engagement
- Placemaking: disentangling and reframing places
- The Joel Mills interview: sustainability, innovation, place and technology
- The Daniel Armanios interview: sustainability, innovation, place and technology
- Seasonal storytelling with digital technologies
- Healthy cities, technology and innovation
- Enhancing place engagement with augmented reality
- Digital Seascapes – a co-design approach to sea as a public space
- The Ludovic Pittie interview: innovation, sustainability, place and technology
- How Visit Ely is harnessing digital technology to maximise visitor experience
- 7 inclusive park projects improving health and wellbeing
- Creative workshop exploring placed-based digital storytelling
- Transforming inspiration into an innovative, successful product
- Interview with Mark Hallett: innovation, sustainability, place and technology
- The Steve Sayers interview: sustainability, innovation, place and technology
- How Stroud District Council is embracing digital placemaking to support its economic development strategy
- Interview with Ceren Clulow: innovation, sustainability, place and technology
- Interview with Marc Cairns: innovation, sustainability, place and technology
- The power of place-based digital storytelling
- Innovation for airports with digital place management
- Interview with Ben Hawes: sustainability, innovation, place and technology
- Community engagement, collaborative design and digital innovation creating better places
- Interview with Daisy Narayanan: sustainability, innovation, place and technology
- Putting the power of digital placemaking into the hands of place marketers
- Digital placemaking for health and wellbeing
- Digital place management for aerospace, airfields and asset management
- Digital Placemaking for Health in Hackney and City of London
- Place Experience Platform: the art of storytelling
- How digital tech benefits the retail experience economy
- Digital Placemaking: new book for place professionals
- Smart cities need smart villages
- Designing digital wayfinding products for the built environment
- Fantastic award for Place Experience Platform: digital placemaking at its best
- Digital technology for public engagement and co-design
- Achieving a Net Zero Future with Digital Technologies
- Digital Town Centres: Digital Placemaking for People and Place
- Smart City Data: for and with citizens
- Digitally-enabled encounters between people and cultural places
- Salisbury: from Place Manager to Digital Placemaker
- Digital Engagement to Drive the Visitor Economy
- 10 Essentials for a Successful Digital Placemaking Mobile App
- Inclusive Digital Interactives: inclusive design for accessible museums
- Enhancing visitor experiences: new digital technologies for public spaces
- Digital Placemaking for More Inclusive Towns & Cities
- Digital Placemaking for Smart Places
- Revitalising the Hybrid High Street: digital placemaking for pragmatists
- Green High Streets 2050: Reflections
- Designing Digital Cities – reflections
- Digital Placemaking with PopMap
- How digital technologies can help landscape architects become carbon neutral
- How digital technologies are improving customer experiences of rail travel
- Digital Placemaking for Nature
- Smart Cities and Digital Ethics: a few thoughts
- Digital Placemaking: 2019 at a glance
- NavSta wayfinding app: an overview
- NavSta: User testing
- NavSta: Accessibility
- How Digital Placemaking Supports Young People to Shape their Neighbourhoods
- 3 ways that digital technologies can combat the decline of the High Street
- How Digital Technology is Transforming Public Transport and Mobility
- How digital placemaking supports citizens to shape public spaces
- Are heritage attractions doing enough to attract young visitors?
- Digital placemaking and the arts
- Digital placemaking for urban development: measuring value and success
- Pixels, bricks and mortar: Can Digital Placemaking Save the High Street?
- Digital placemaking for health and wellbeing
- Connecting with nature through technology
- The role of research in great digital placemaking
- Building for the future: Digital transformation in the construction industry
- Four big themes from Future PropTech 2019
- Applying the ‘aesthetics of joy’ to your digital placemaking project
- A Retail Renaissance: Revitalising Shopping Centres With Digital Placemaking
- Good design is inclusive design: perspectives on digital accessibility with Tom Pokinko at Open Inclusion
- 8 great digital placemaking projects from around the globe
- App tech, smart cities and accessibility: 5 key takewaways from TfL’s Access All Areas
- Event Round-Up: Exploring digital practice and social purpose at Let’s Get Real 2019
- White Paper: Digital Placemaking for Urban Development
- Calvium partners with Transport for London (TfL), Open Inclusion and Transport Systems Catapult following Innovate UK funding win
- People, place, engagement and opportunity: The 4 pillars of digital placemaking
- Democratisation and collaboration, opportunity and challenge: Technology’s role in the museum of tomorrow
- Riot! 1831 is back: What’s new?
- Digital placemaking for public engagement
- Future ethical questions for digital placemakers
- Beyond the smartphone: Innovation in material technology for digital placemaking
- Takeaways, learnings and insight from the Museums & Heritage Show 2018
- In pictures: Digital Placemaking and Heritage at Battersea Power Station
- The Calvium history of digital placemaking for urban development
- People, places and technology: 3 recent events that show the opportunities in digital placemaking
- With the growth of smart cities, how do we build smart citizens to match?
- Exploring the digital pillars of urban regeneration
- A definition of Digital Placemaking for Urban Regeneration
- 9 golden rules for digital placemaking in 2018
- Re-imagining our Urban Futures: 10 groundbreaking research projects
- Why digital should be in the DNA of your regeneration project
- The quantified city: The risks and rewards of data to our urban future
- Report Download: Digital placemaking for Porth Teigr, Cardiff Bay
- 5 digital experiments that explore the future of the cultural heritage sector
- The digital bridge: How app technology connects past to present in regeneration projects
- Explaining the ideas at Ideascape: Porth Teigr
- Putting the digital in Placemaking Week: Where does technology fit in?
- Ideascape: In Pictures
- How can apps encourage citizen engagement?
- Ideascape
- Interview: Landscape architect and urban designer Sarah Jones-Morris
- Defining Digital Placemaking for Porth Teigr
- How smart data helps design and refine heritage experiences
- A guide to 21st century placemaking
- Post-truth history – the ethics of heritage placemaking
- 9 of the world’s most creative placemaking projects
- E-Book: How AR, apps and digital placemaking are driving innovation for heritage sites
- Placemaking 2020: the future of the heritage experience
- PAPER: What does Pokemon Go mean for placemakers?
- Digital placemaking: eleven key principles
- Failure to communicate: The importance of User Experience at Expo Milano 2015
- Category: Aerospace & Engineering
- Category: Arts & Culture
- Category: Digital Insights
- Digital innovation, emerging technology and accessibility with Léonie Watson
- Is your company’s data safe with AI? The hidden risks of public GenAI tools
- The Will Weston interview: sustainability, innovation, place and technology
- Innovation on track: future-ready ticketing for rail networks
- Care-ful innovation, the public sector and AI
- Calvium joins AI Expert by Digital Leaders: championing responsible, trustworthy and sustainable AI
- The Christine Hemphill interview: sustainability, innovation, place and technology
- Design, accessibility and innovation – interview with Marina Logacheva
- The John Worsfold interview: sustainability, innovation, place and technology
- Accessibility for apps: best practices, processes and perspectives
- The role of research in innovation: interview with Phil Lofthouse, Arts Council England
- 44 stats and facts on apps for 2025
- Mobile apps, web apps or websites: which best suits your business growth?
- Injecting expertise: empowering SMEs to deliver their first app
- Spotlight on user interface design with Saliha Ahmed
- Digital innovation for people, place and planet
- Spotlight on technical leadership with Pablo Carrillo
- Digital innovation for health, environmental and business resilience
- Bespoke development and tailored solutions for digital transformation
- What makes a great R&D partnership?
- Digital wayfinding for NHS estates: reduce DNAs, alleviate anxiety and save money
- Digital innovation and the new agricultural revolution
- Digital innovation enabling biomass crops to contribute towards net zero
- Digital placemaking for successful NHS healthcare infrastructure
- Diversity, equity and inclusion: key to improving business performance in tech
- Collaboration for innovation: Made Tech and Calvium partner for the Met Office
- Web Summit: themes and thoughts from the conference
- Pen testing: delivering secure code and robust digital products
- Building user friendly tools from complex data sets
- Interview with Peter Madden: sustainability, innovation, place and technology
- Interview with Dan Cook: sustainability, innovation, place and technology
- Rapid innovation for success and sustainability
- Peer learning for business success
- Innovation and ethical practice go hand in hand
- Digital innovation: today’s radical is tomorrow’s normal
- E-scooters: how can we fast-track future transport systems?
- Achieving Sustainable Development Goals with digital technologies
- Calvium’s digital technology trends for 2022
- How your legacy systems can drive digital transformation
- Continual learning for business success
- Digital Platform Design for Value Creation
- What makes a great hybrid workplace?
- ‘It’s second best at everything’: A scientist and a graduate on the pros of Python
- How Technical Excellence and Collaboration enables Digital Innovation
- Asset Tracking
- Survival of the Matrixed
- UX: Supporting User Journeys
- Platforms: How Might They Boost Your Business?
- Things to think about when commissioning a location-based digital product
- Digital Transformation Imperative: Collaborate to Innovate
- Developing an App for Multiple Languages
- Why Business Should Invest Now in Digital Solutions
- How will technologies impact our experience of a post Covid-19 world?
- PPE Hive: Agile response to a crisis
- Harnessing digital technologies in all areas of our lives
- How to make a p12 file for iOS: 2020 Update
- Háblame Bebé: Interview with Melissa Baralt
- Indoor Wayfinding: on its way to a building near you
- App Predictions for 2020
- Calvium 10th year anniversary: Interview with Jo Reid
- NavSta: Mapping & wayfinding
- Key takeaways from the RDG Stations Summit
- Apps and sustainability: Utility apps for the greater good
- Equal Realities: Addressing the Gender Gap in VR
- Great user experience needs user input: How to involve your staff in app design
- Voice Technology – Challenges and Opportunities
- Our favourite projects from TfL’s Access All Areas event 2019
- What’s a blockchain (and why the hype?)
- 6 barrier-breaking AR applications to inspire designers and developers
- Digital innovation: What does it mean in practice for different sectors?
- 15 ways apps can improve employee engagement
- About time: Can apps help you focus?
- Analyse this: Understanding the power and potential of app analytics
- iSanta: Could app tech streamline Santa’s delivery process?
- App trends 2019: What do the next 12 months have in store?
- 2018: The Year in Apps
- Assumption Buster: Challenging 8 app myths
- Security in apps: How do we keep our data safe?
- “It’s all about the UX” – What’s so compelling about Apps from the Calvium perspective
- App predictions and app legacies: A Calvium history
- “It’s all about the tech” – What’s so compelling about apps from Calvium’s perspective
- People-first apps: The importance of putting business need ahead of tech
- “It’s all about the business” – What’s so compelling about apps from the Calvium perspective
- App Store App-ocalypse? Why Google and Apple may delete your app, and why that’s a good thing
- Personalisation in apps; building your heritage app simply and ethically
- Treading the (circuit) boards – How is digital technology changing theatre, on and off stage?
- APIs in app development: 5 key things you need to know
- Cultural capital: Understanding the value of heritage and digital placemaking for regeneration projects
- Offline-first: what is it, and how could your app benefit?
- Why most app developers run a mile from offline app development
- Find your device: How should you deliver your app experience?
- Ho ho NO: The naughty and nice of app experiences
- What do apps look like in 2018?
- The Calvium view on augmented reality
- Split narratives: How heritage apps challenge perception
- Welcome to Bristol: A world-leading creative ‘digital city’
- What is an app – and why should you care?
- React Native or web-based apps: Which is better?
- Digital chewing gum: what it is and how we avoid it
- Google I/O and Apple’s WWDC: Key takeaways
- Smartphones: rumours of their death are greatly exaggerated
- How to write an app brief
- The Calvium process: what’s it like to work with us on a project?
- Team interview: 2017 app trends
- 2017: The end of apps?
- Branding your app: making the most of a small screen
- Frankenstein apps: how to bring a dead app back to life
- Three building blocks of AR: visual, locational and aural
- ‘Like Pokemon Go’: what the game means for AR apps in the future, and for your business
- The importance of intuition: Calvium’s Kieron Gurner on UX design in apps
- App focus and app futures: Interview with Neil Collard from Bristol agency, E3
- The road to Pokémon Go
- Why it works – the rise and rise of Pokémon Go
- Where can Pokémon Go from here?
- 44 facts about mobile apps (yes, 44)
- 7 ways to keep your app front of mind
- Pokemon Go: The phenomenon unwrapped
- How to talk app: The A-Z of mobile development
- Beyond the hype: key takeaways from Google I/O and Apple WWDC 2016
- Copyright in apps: who owns what?
- Getting the most from your app agency
- React Native: what is it, and why have we invested?
- Measuring app ROI for your business
- “There’s an app for that”; signs your client needs an app
- Push messaging – powerhouse or pest?
- Apps that are totally nailing it
- Not only fun and games; how apps add innovation to business
- What’s the real cost of your app going wrong?
- Why outsource your app development?
- How to Write an App Specification + FREE Template Download
- Magic Moments – what they mean for heritage brands
- Key app features you haven’t thought of yet
- How do I get people to download my app?
- The blagger’s guide to talking about apps with authority
- Website or mobile app – which is your business’ perfect match?
- Apps to fall in love with!
- What is an Enterprise App?
- How to make a mobileprovision file
- An app is for life, not just for Christmas
- The value in co-creation
- Native Vs. Hybrid – Which should you choose?
- Scary things for app developers!
- How can heritage mobile apps improve the experiences of tourists?
- 7 Simple Tips for Marketing Your App
- But what does it all mean? – Jargon Buster Blog
- 3 Things You Should Know Before Contacting an App Developer
- Mayfest: Nightwalk – Built using AppFurnace
- iBeacon Live Documentary – a world first
- Celebrating the Tour de France in Cambridge with Cycle of Songs
- The Low Down on iBeacons and BLE Technology
- Using the Experience Design Framework to develop the UCAN Go app
- Mobile apps as marketplaces
- What’s the real cost of acquiring app customers?
- Calvium featured in the Observer as one of Bristol’s leading tech startups
- Are Android and iOS users really that different?
- Mobile gaming becoming more popular
- How do people use tablets differently to smart phones?
- The value of free apps
- People are always engaged with mobile
- Apps that work for your business
- How can apps enrich your location?
- How we find apps is getting better
- How big is the mobile market?
- How to make your apps useful for customers
- Should I develop an app for iPhone or Android (or both)?
- What are the differences between iPad & iPhone apps?
- Are apps better than the mobile web?
- What do I need to start developing an app?
- 3 tips for making a great app
- What should we spend our mobile marketing budget on?
- What’s the Difference between iPhone & Android Customers?
- Over 40 Billion App Downloads via Apple
- How apps can bring your location to life
- Collaborate, Prototype, and get your app Published
- People are Paying for Mobile Content
- Making scalable location-aware mobile apps
- Do my customers really want an app?
- Apps for the Cultural Sector
- Mobile Strategy is now Mandatory
- Why digital media agencies need a mobile app strategy
- An app for your business will soon be as essential as a web site, so don’t get left behind
- The Case for “Popcorn” Apps
- Category: News
- Category: Mobile Technology
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