We are using our own Experience Design Framework to structure the UCAN Go project which we introduced last month. The four main sectors in the framework help organise : thinking around who the design target user is, where the app will get used and to note significant factors about the context what…
App technology and culture moves quickly, from the explosion of published apps in recent years, to the changing sales techniques employed by app publishers. Now a messaging app, WeChat, is experimenting with selling smartphones to its customers with resounding success.
There’s been a gradual increase in the amount of money it costs to get people using your app since smartphones became popular, but new figures show that this could be about to change, and its encouraging apps to become more targeted and engaging.
We are proud to have Calvium featured in the Observer as one of Bristol’s leading tech startups. Featured in Tech Monthly in this week’s Observer as one of the sixteen leading tech startups in Bristol & Bath. You can read the story here but you will need to see the paper to…
Mobile gaming is on the rise, with sales of games on Android and iOS fast becoming serious contenders to the handheld consoles already on the market. As device technology improves, and mobile technology becomes ever more ingrained in our lives, people might start wanting more interesting ways to interact with your organisation.
Mobile activities are all about context. The place, time, situation and surroundings all play a role in the way people think about and use technology. Smart phones have had such a massive impact on our lives because they enable us, in previously computer-free environments. But in what kind of contexts are people using tablets?
The majority of the apps in the marketplace aren’t making the millions that Angry Birds has, but this doesn’t mean that these apps don’t have value. The best way to enter into app development is to consider the potential for marketing and a new form of engagement with your customers. The app market is notoriously over-populated now, and more apps are being added daily, so how do you make the most of publishing your app, if it’s not about the money?
There’s no denying that we’ve come to rely on our mobile devices increasingly, using them to do everything; from finding directions with location apps, playing games, ordering groceries – and even, sometimes, making phone calls. As the level of daily engagement goes up, so do the opportunities to connect with your audience in a more personal way.
Developing ideas for an app can be one of the more difficult things for businesses to tackle. The app market is saturated with apps that are vying for your customers’ attention, and some organisations are instead, turning their attention to apps for their employees. By looking inward and solving day-to-day problems with mobile technology, businesses are making themselves faster, smarter and more efficient.
Getting people interested and involved in public spaces, historic buildings and other open areas can provide great opportunities for any business that operates around that space. But, for visitor attractions; the cost, upkeep and management of exhibits and displays can be off-putting. In our experience working with clients, like the Tower of London and Tooting Common, we’ve found that a great long-term solution is with an app that gives visitors an experience to remember.
Finding apps through Google Play and the App Store has always been a long way behind the kind of powerful web search we’re all used to. Developers have, so far, had to aim at getting featured on the front page of the stores to get boosts in user numbers, with little room for organic growth strategies. But companies are starting to challenge this narrow funnel of app discovery in new ways, and we’re on the cusp of things getting better.